Derelict Delvers is really clicking now. Just means I need to sit down and set down the exact methods of play, the tools, and the rules.
So its not a matter of I have the concept, the basic mechanics, the rest is all tweaking and explaining as I playtest it. Unfortunately this is usually the slowest aspect of development. I hope I can do it quickly enough and get art, and other materials to put it out at the end of this year.
Starting next week, I'll be tweeting short descriptions of my villains. The "Cover" copy you might say used in longer comic descriptors.
If you don't follow me, that's fine, if you want to: @SilverlionPrime